//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct NodeGeometryImageTexture { public sbyte interpolation; public sbyte extension; public NodeGeometryImageTexture(sbyte interpolation, sbyte extension) { this.interpolation = interpolation; this.extension = extension; } } }