//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct NodeGeometryMeshToVolume { public byte resolution_mode; public NodeGeometryMeshToVolume(byte resolution_mode) { this.resolution_mode = resolution_mode; } } }