//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct NodeGeometryPointsToVolume { public byte resolution_mode; public byte input_type_radius; public NodeGeometryPointsToVolume(byte resolution_mode, byte input_type_radius) { this.resolution_mode = resolution_mode; this.input_type_radius = input_type_radius; } } }