//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct SceneHydra { public int export_method; public int _pad0; public SceneHydra(int export_method, int _pad0) { this.export_method = export_method; this._pad0 = _pad0; } } }