//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct bNodeSocketValueString { public int subtype; public char[] _pad = new System.Char[4]; public char[] value = new System.Char[1024]; public bNodeSocketValueString(int subtype, char[] _pad, char[] value) { this.subtype = subtype; this._pad = _pad; this.value = value; } } }