//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public class wmWindow { public wmWindow ptr_next; public wmWindow ptr_prev; public object ptr_ghostwin; public object ptr_gpuctx; public wmWindow ptr_parent; public Scene ptr_scene; public Scene ptr_new_scene; public char[] view_layer_name = new System.Char[64]; public Scene ptr_unpinned_scene; public WorkSpaceInstanceHook ptr_workspace_hook; public ScrAreaMap global_area_map; public bScreen ptr_screen; public int winid; public short posx; public short posy; public short sizex; public short sizey; public char windowstate; public char active; public short cursor; public short lastcursor; public short modalcursor; public short grabcursor; public short pie_event_type_lock; public short pie_event_type_last; public char addmousemove; public char tag_cursor_refresh; public char event_queue_check_click; public char event_queue_check_drag; public char event_queue_check_drag_handled; public char event_queue_consecutive_gesture_type; public int[] event_queue_consecutive_gesture_xy = new System.Int32[2]; public wmEvent_ConsecutiveData ptr_event_queue_consecutive_gesture_data; public wmEvent ptr_eventstate; public wmEvent ptr_event_last_handled; public wmIMEData ptr_ime_data; public char ime_data_is_composing; public char[] _pad1 = new System.Char[7]; public ListBase event_queue; public ListBase handlers; public ListBase modalhandlers; public ListBase gesture; public Stereo3dFormat ptr_stereo3d_format; public ListBase drawcalls; public object ptr_cursor_keymap_status; public ulong eventstate_prev_press_time_ms; public wmWindow( wmWindow ptr_next, wmWindow ptr_prev, object ptr_ghostwin, object ptr_gpuctx, wmWindow ptr_parent, Scene ptr_scene, Scene ptr_new_scene, char[] view_layer_name, Scene ptr_unpinned_scene, WorkSpaceInstanceHook ptr_workspace_hook, ScrAreaMap global_area_map, bScreen ptr_screen, int winid, short posx, short posy, short sizex, short sizey, char windowstate, char active, short cursor, short lastcursor, short modalcursor, short grabcursor, short pie_event_type_lock, short pie_event_type_last, char addmousemove, char tag_cursor_refresh, char event_queue_check_click, char event_queue_check_drag, char event_queue_check_drag_handled, char event_queue_consecutive_gesture_type, int[] event_queue_consecutive_gesture_xy, wmEvent_ConsecutiveData ptr_event_queue_consecutive_gesture_data, wmEvent ptr_eventstate, wmEvent ptr_event_last_handled, wmIMEData ptr_ime_data, char ime_data_is_composing, char[] _pad1, ListBase event_queue, ListBase handlers, ListBase modalhandlers, ListBase gesture, Stereo3dFormat ptr_stereo3d_format, ListBase drawcalls, object ptr_cursor_keymap_status, ulong eventstate_prev_press_time_ms) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_ghostwin = ptr_ghostwin; this.ptr_gpuctx = ptr_gpuctx; this.ptr_parent = ptr_parent; this.ptr_scene = ptr_scene; this.ptr_new_scene = ptr_new_scene; this.view_layer_name = view_layer_name; this.ptr_unpinned_scene = ptr_unpinned_scene; this.ptr_workspace_hook = ptr_workspace_hook; this.global_area_map = global_area_map; this.ptr_screen = ptr_screen; this.winid = winid; this.posx = posx; this.posy = posy; this.sizex = sizex; this.sizey = sizey; this.windowstate = windowstate; this.active = active; this.cursor = cursor; this.lastcursor = lastcursor; this.modalcursor = modalcursor; this.grabcursor = grabcursor; this.pie_event_type_lock = pie_event_type_lock; this.pie_event_type_last = pie_event_type_last; this.addmousemove = addmousemove; this.tag_cursor_refresh = tag_cursor_refresh; this.event_queue_check_click = event_queue_check_click; this.event_queue_check_drag = event_queue_check_drag; this.event_queue_check_drag_handled = event_queue_check_drag_handled; this.event_queue_consecutive_gesture_type = event_queue_consecutive_gesture_type; this.event_queue_consecutive_gesture_xy = event_queue_consecutive_gesture_xy; this.ptr_event_queue_consecutive_gesture_data = ptr_event_queue_consecutive_gesture_data; this.ptr_eventstate = ptr_eventstate; this.ptr_event_last_handled = ptr_event_last_handled; this.ptr_ime_data = ptr_ime_data; this.ime_data_is_composing = ime_data_is_composing; this._pad1 = _pad1; this.event_queue = event_queue; this.handlers = handlers; this.modalhandlers = modalhandlers; this.gesture = gesture; this.ptr_stereo3d_format = ptr_stereo3d_format; this.drawcalls = drawcalls; this.ptr_cursor_keymap_status = ptr_cursor_keymap_status; this.eventstate_prev_press_time_ms = eventstate_prev_press_time_ms; } } }