//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(356, "LightCache", 128)] public class LightCache { [DNAFieldAttribute(4, "int", 0, "flag", "int", false, 0)] public int flag; [DNAFieldAttribute(4, "int", 1, "version", "int", false, 4)] public int version; [DNAFieldAttribute(4, "int", 2, "type", "int", false, 8)] public int type; [DNAFieldAttribute(4, "int", 3, "cube_len", "int", false, 12)] public int cube_len; [DNAFieldAttribute(4, "int", 4, "grid_len", "int", false, 16)] public int grid_len; [DNAFieldAttribute(4, "int", 5, "mips_len", "int", false, 20)] public int mips_len; [DNAFieldAttribute(4, "int", 6, "vis_res", "int", false, 24)] public int vis_res; [DNAFieldAttribute(4, "int", 7, "ref_res", "int", false, 28)] public int ref_res; [DNAFieldAttribute(8, "char", 8, "_pad[4][2]", "System.Char[,]", false, 32)] public char[,] _pad = new System.Char[4,2]; [DNAFieldAttribute(32, "LightCacheTexture", 9, "grid_tx", "LightCacheTexture", false, 40)] public LightCacheTexture grid_tx; [DNAFieldAttribute(32, "LightCacheTexture", 10, "cube_tx", "LightCacheTexture", false, 72)] public LightCacheTexture cube_tx; [DNAFieldAttribute(8, "LightCacheTexture", 11, "*cube_mips", "LightCacheTexture", true, 104)] public LightCacheTexture cube_mips; [DNAFieldAttribute(8, "LightProbeCache", 12, "*cube_data", "LightProbeCache", true, 112)] public LightProbeCache cube_data; [DNAFieldAttribute(8, "LightGridCache", 13, "*grid_data", "LightGridCache", true, 120)] public LightGridCache grid_data; public LightCache() { this.flag = default; this.version = default; this.type = default; this.cube_len = default; this.grid_len = default; this.mips_len = default; this.vis_res = default; this.ref_res = default; this._pad = default; this.grid_tx = default; this.cube_tx = default; this.cube_mips = default; this.cube_data = default; this.grid_data = default; } public LightCache(int flag, int version, int type, int cube_len, int grid_len, int mips_len, int vis_res, int ref_res, char[,] _pad, LightCacheTexture grid_tx, LightCacheTexture cube_tx, LightCacheTexture cube_mips, LightProbeCache cube_data, LightGridCache grid_data) { this.flag = flag; this.version = version; this.type = type; this.cube_len = cube_len; this.grid_len = grid_len; this.mips_len = mips_len; this.vis_res = vis_res; this.ref_res = ref_res; this._pad = _pad; this.grid_tx = grid_tx; this.cube_tx = cube_tx; this.cube_mips = cube_mips; this.cube_data = cube_data; this.grid_data = grid_data; } } }