//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(407, "MaskParent", 184)] public class MaskParent { [DNAFieldAttribute(4, "int", 0, "id_type", "int", false, 0)] public int id_type; [DNAFieldAttribute(4, "int", 1, "type", "int", false, 4)] public int type; [DNAFieldAttribute(8, "ID", 2, "*id", "ID", true, 8)] public ID id; [DNAFieldAttribute(64, "char", 3, "parent[64]", "System.Char[]", false, 16)] public char[] parent = new System.Char[64]; [DNAFieldAttribute(64, "char", 4, "sub_parent[64]", "System.Char[]", false, 80)] public char[] sub_parent = new System.Char[64]; [DNAFieldAttribute(8, "float", 5, "parent_orig[2]", "System.Single[]", false, 144)] public float[] parent_orig = new System.Single[2]; [DNAFieldAttribute(32, "float", 6, "parent_corners_orig[4][2]", "System.Single[,]", false, 152)] public float[,] parent_corners_orig = new System.Single[4,2]; public MaskParent() { this.id_type = default; this.type = default; this.id = default; this.parent = default; this.sub_parent = default; this.parent_orig = default; this.parent_corners_orig = default; } public MaskParent(int id_type, int type, ID id, char[] parent, char[] sub_parent, float[] parent_orig, float[,] parent_corners_orig) { this.id_type = id_type; this.type = type; this.id = id; this.parent = parent; this.sub_parent = sub_parent; this.parent_orig = parent_orig; this.parent_corners_orig = parent_corners_orig; } } }