//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(135, "PaintCurve", 224)] public class PaintCurve { [DNAFieldAttribute(208, "ID", 0, "id", "ID", false, 0)] public ID id; [DNAFieldAttribute(8, "PaintCurvePoint", 1, "*points", "PaintCurvePoint", true, 208)] public PaintCurvePoint points; [DNAFieldAttribute(4, "int", 2, "tot_points", "int", false, 216)] public int tot_points; [DNAFieldAttribute(4, "int", 3, "add_index", "int", false, 220)] public int add_index; public PaintCurve() { this.id = default; this.points = default; this.tot_points = default; this.add_index = default; } public PaintCurve(ID id, PaintCurvePoint points, int tot_points, int add_index) { this.id = id; this.points = points; this.tot_points = tot_points; this.add_index = add_index; } } }