//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(876, "StripAnim", 24)] public class StripAnim { [DNAFieldAttribute(8, "StripAnim", 0, "*next", "StripAnim", true, 0)] public StripAnim next; [DNAFieldAttribute(8, "StripAnim", 1, "*prev", "StripAnim", true, 8)] public StripAnim prev; [DNAFieldAttribute(8, "ImBufAnim", 2, "*anim", "ImBufAnim", true, 16)] public ImBufAnim anim; public StripAnim() { this.next = default; this.prev = default; this.anim = default; } public StripAnim(StripAnim next, StripAnim prev, ImBufAnim anim) { this.next = next; this.prev = prev; this.anim = anim; } } }