//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(48, "bPoseChannel_BBoneSegmentBoundary", 32)] public class bPoseChannel_BBoneSegmentBoundary { [DNAFieldAttribute(12, "float", 0, "point[3]", "System.Single[]", false, 0)] public float[] point = new System.Single[3]; [DNAFieldAttribute(12, "float", 1, "plane_normal[3]", "System.Single[]", false, 12)] public float[] plane_normal = new System.Single[3]; [DNAFieldAttribute(4, "float", 2, "plane_offset", "float", false, 24)] public float plane_offset; [DNAFieldAttribute(4, "float", 3, "depth_scale", "float", false, 28)] public float depth_scale; public bPoseChannel_BBoneSegmentBoundary() { this.point = default; this.plane_normal = default; this.plane_offset = default; this.depth_scale = default; } public bPoseChannel_BBoneSegmentBoundary(float[] point, float[] plane_normal, float plane_offset, float depth_scale) { this.point = point; this.plane_normal = plane_normal; this.plane_offset = plane_offset; this.depth_scale = depth_scale; } } }