//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(284, "ArrayGpencilModifierData", 336)] public class ArrayGpencilModifierData { [DNAFieldAttribute(0, "GpencilModifierData", "modifier", "GpencilModifierData", 104, false, 0)] public GpencilModifierData modifier; [DNAFieldAttribute(1, "Object", "*object", "Object", 8, true, 104)] public Object ptr_object; [DNAFieldAttribute(2, "Material", "*material", "Material", 8, true, 112)] public Material ptr_material; [DNAFieldAttribute(3, "int", "count", "int", 4, false, 120)] public int count; [DNAFieldAttribute(4, "int", "flag", "int", 4, false, 124)] public int flag; [DNAFieldAttribute(5, "float", "offset[3]", "System.Single[]", 12, false, 128)] public float[] offset = new System.Single[3]; [DNAFieldAttribute(6, "float", "shift[3]", "System.Single[]", 12, false, 140)] public float[] shift = new System.Single[3]; [DNAFieldAttribute(7, "float", "rnd_offset[3]", "System.Single[]", 12, false, 152)] public float[] rnd_offset = new System.Single[3]; [DNAFieldAttribute(8, "float", "rnd_rot[3]", "System.Single[]", 12, false, 164)] public float[] rnd_rot = new System.Single[3]; [DNAFieldAttribute(9, "float", "rnd_scale[3]", "System.Single[]", 12, false, 176)] public float[] rnd_scale = new System.Single[3]; [DNAFieldAttribute(10, "char", "_pad[4]", "System.Char[]", 4, false, 188)] public char[] _pad = new System.Char[4]; [DNAFieldAttribute(11, "int", "seed", "int", 4, false, 192)] public int seed; [DNAFieldAttribute(12, "int", "pass_index", "int", 4, false, 196)] public int pass_index; [DNAFieldAttribute(13, "char", "layername[64]", "System.Char[]", 64, false, 200)] public char[] layername = new System.Char[64]; [DNAFieldAttribute(14, "char", "materialname[64]", "System.Char[]", 64, false, 264)] public char[] materialname = new System.Char[64]; [DNAFieldAttribute(15, "int", "mat_rpl", "int", 4, false, 328)] public int mat_rpl; [DNAFieldAttribute(16, "int", "layer_pass", "int", 4, false, 332)] public int layer_pass; public ArrayGpencilModifierData() { this.modifier = default; this.ptr_object = default; this.ptr_material = default; this.count = default; this.flag = default; this.offset = default; this.shift = default; this.rnd_offset = default; this.rnd_rot = default; this.rnd_scale = default; this._pad = default; this.seed = default; this.pass_index = default; this.layername = default; this.materialname = default; this.mat_rpl = default; this.layer_pass = default; } public ArrayGpencilModifierData( GpencilModifierData modifier, Object ptr_object, Material ptr_material, int count, int flag, float[] offset, float[] shift, float[] rnd_offset, float[] rnd_rot, float[] rnd_scale, char[] _pad, int seed, int pass_index, char[] layername, char[] materialname, int mat_rpl, int layer_pass) { this.modifier = modifier; this.ptr_object = ptr_object; this.ptr_material = ptr_material; this.count = count; this.flag = flag; this.offset = offset; this.shift = shift; this.rnd_offset = rnd_offset; this.rnd_rot = rnd_rot; this.rnd_scale = rnd_scale; this._pad = _pad; this.seed = seed; this.pass_index = pass_index; this.layername = layername; this.materialname = materialname; this.mat_rpl = mat_rpl; this.layer_pass = layer_pass; } } }