//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(89, "FMod_Stepped", 20)] public struct FMod_Stepped { [DNAFieldAttribute(0, "float", "step_size", "float", 4, false, 0)] public float step_size; [DNAFieldAttribute(1, "float", "offset", "float", 4, false, 4)] public float offset; [DNAFieldAttribute(2, "float", "start_frame", "float", 4, false, 8)] public float start_frame; [DNAFieldAttribute(3, "float", "end_frame", "float", 4, false, 12)] public float end_frame; [DNAFieldAttribute(4, "int", "flag", "int", 4, false, 16)] public int flag; public FMod_Stepped() { this.step_size = default; this.offset = default; this.start_frame = default; this.end_frame = default; this.flag = default; } public FMod_Stepped(float step_size, float offset, float start_frame, float end_frame, int flag) { this.step_size = step_size; this.offset = offset; this.start_frame = start_frame; this.end_frame = end_frame; this.flag = flag; } } }