//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(426, "MFloatProperty", 4)] public struct MFloatProperty { [DNAFieldAttribute(0, "float", "f", "float", 4, false)] public float f; public MFloatProperty() { this.f = default; } public MFloatProperty(float f) { this.f = f; } } }