//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(483, "SmokeModifierData", 128)] public struct SmokeModifierData { [DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false)] public ModifierData modifier; [DNAFieldAttribute(1, "int", "type", "int", 4, false)] public int type; [DNAFieldAttribute(2, "int", "_pad", "int", 4, false)] public int _pad; public SmokeModifierData() { this.modifier = default; this.type = default; this._pad = default; } public SmokeModifierData(ModifierData modifier, int type, int _pad) { this.modifier = modifier; this.type = type; this._pad = _pad; } } }