//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(966, "SpreadsheetColumn", 40)] public class SpreadsheetColumn { [DNAFieldAttribute(0, "SpreadsheetColumn", "*next", "SpreadsheetColumn", 8, true)] public SpreadsheetColumn ptr_next; [DNAFieldAttribute(1, "SpreadsheetColumn", "*prev", "SpreadsheetColumn", 8, true)] public SpreadsheetColumn ptr_prev; [DNAFieldAttribute(2, "SpreadsheetColumnID", "*id", "SpreadsheetColumnID", 8, true)] public SpreadsheetColumnID ptr_id; [DNAFieldAttribute(3, "uchar", "data_type", "uchar", 1, false)] public byte data_type; [DNAFieldAttribute(4, "char", "_pad0[7]", "System.Char[]", 7, false)] public char[] _pad0 = new System.Char[7]; [DNAFieldAttribute(5, "char", "*display_name", "char", 8, true)] public char ptr_display_name; public SpreadsheetColumn() { this.ptr_next = default; this.ptr_prev = default; this.ptr_id = default; this.data_type = default; this._pad0 = default; this.ptr_display_name = default; } public SpreadsheetColumn(SpreadsheetColumn ptr_next, SpreadsheetColumn ptr_prev, SpreadsheetColumnID ptr_id, byte data_type, char[] _pad0, char ptr_display_name) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_id = ptr_id; this.data_type = data_type; this._pad0 = _pad0; this.ptr_display_name = ptr_display_name; } } }