//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(86, "FMod_Limits", 24)] public struct FMod_Limits { [DNAFieldAttribute(0, "rctf", "rect", "rctf", 16, false)] public rctf rect; [DNAFieldAttribute(1, "int", "flag", "int", 4, false)] public int flag; [DNAFieldAttribute(2, "char", "_pad[4]", "System.Char[]", 4, false)] public char[] _pad = new System.Char[4]; public FMod_Limits() { this.rect = default; this.flag = default; this._pad = default; } public FMod_Limits(rctf rect, int flag, char[] _pad) { this.rect = rect; this.flag = flag; this._pad = _pad; } } }