//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(619, "NodeTwoXYs", 24)] public struct NodeTwoXYs { [DNAFieldAttribute(0, "short", "x1", "short", 2, false)] public short x1; [DNAFieldAttribute(1, "short", "x2", "short", 2, false)] public short x2; [DNAFieldAttribute(2, "short", "y1", "short", 2, false)] public short y1; [DNAFieldAttribute(3, "short", "y2", "short", 2, false)] public short y2; [DNAFieldAttribute(4, "float", "fac_x1", "float", 4, false)] public float fac_x1; [DNAFieldAttribute(5, "float", "fac_x2", "float", 4, false)] public float fac_x2; [DNAFieldAttribute(6, "float", "fac_y1", "float", 4, false)] public float fac_y1; [DNAFieldAttribute(7, "float", "fac_y2", "float", 4, false)] public float fac_y2; public NodeTwoXYs() { this.x1 = default; this.x2 = default; this.y1 = default; this.y2 = default; this.fac_x1 = default; this.fac_x2 = default; this.fac_y1 = default; this.fac_y2 = default; } public NodeTwoXYs(short x1, short x2, short y1, short y2, float fac_x1, float fac_x2, float fac_y1, float fac_y2) { this.x1 = x1; this.x2 = x2; this.y1 = y1; this.y2 = y2; this.fac_x1 = fac_x1; this.fac_x2 = fac_x2; this.fac_y1 = fac_y1; this.fac_y2 = fac_y2; } } }