//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(256, "bGPDtriangle", 12)] public struct bGPDtriangle { [DNAFieldAttribute(0, "int", "verts[3]", "System.Int32[]", 12, false)] public int[] verts = new System.Int32[3]; public bGPDtriangle() { this.verts = default; } public bGPDtriangle(int[] verts) { this.verts = verts; } } }