//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(49, "bPoseChannel_Runtime", 168)] public class bPoseChannel_Runtime { [DNAFieldAttribute(0, "SessionUID", "session_uid", "SessionUID", 8, false)] public SessionUID session_uid; [DNAFieldAttribute(1, "DualQuat", "deform_dual_quat", "DualQuat", 100, false)] public DualQuat deform_dual_quat; [DNAFieldAttribute(2, "int", "bbone_segments", "int", 4, false)] public int bbone_segments; [DNAFieldAttribute(3, "float", "bbone_arc_length_reciprocal", "float", 4, false)] public float bbone_arc_length_reciprocal; [DNAFieldAttribute(4, "char", "_pad1[4]", "System.Char[]", 4, false)] public char[] _pad1 = new System.Char[4]; [DNAFieldAttribute(5, "Mat4", "*bbone_rest_mats", "Mat4", 8, true)] public Mat4 ptr_bbone_rest_mats; [DNAFieldAttribute(6, "Mat4", "*bbone_pose_mats", "Mat4", 8, true)] public Mat4 ptr_bbone_pose_mats; [DNAFieldAttribute(7, "Mat4", "*bbone_deform_mats", "Mat4", 8, true)] public Mat4 ptr_bbone_deform_mats; [DNAFieldAttribute(8, "DualQuat", "*bbone_dual_quats", "DualQuat", 8, true)] public DualQuat ptr_bbone_dual_quats; [DNAFieldAttribute(9, "bPoseChannel_BBoneSegmentBoundary", "*bbone_segment_boundaries", "bPoseChannel_BBoneSegmentBoundary", 8, true)] public bPoseChannel_BBoneSegmentBoundary ptr_bbone_segment_boundaries; [DNAFieldAttribute(10, "void", "*_pad", "void", 8, true)] public object ptr__pad; public bPoseChannel_Runtime() { this.session_uid = default; this.deform_dual_quat = default; this.bbone_segments = default; this.bbone_arc_length_reciprocal = default; this._pad1 = default; this.ptr_bbone_rest_mats = default; this.ptr_bbone_pose_mats = default; this.ptr_bbone_deform_mats = default; this.ptr_bbone_dual_quats = default; this.ptr_bbone_segment_boundaries = default; this.ptr__pad = default; } public bPoseChannel_Runtime(SessionUID session_uid, DualQuat deform_dual_quat, int bbone_segments, float bbone_arc_length_reciprocal, char[] _pad1, Mat4 ptr_bbone_rest_mats, Mat4 ptr_bbone_pose_mats, Mat4 ptr_bbone_deform_mats, DualQuat ptr_bbone_dual_quats, bPoseChannel_BBoneSegmentBoundary ptr_bbone_segment_boundaries, object ptr__pad) { this.session_uid = session_uid; this.deform_dual_quat = deform_dual_quat; this.bbone_segments = bbone_segments; this.bbone_arc_length_reciprocal = bbone_arc_length_reciprocal; this._pad1 = _pad1; this.ptr_bbone_rest_mats = ptr_bbone_rest_mats; this.ptr_bbone_pose_mats = ptr_bbone_pose_mats; this.ptr_bbone_deform_mats = ptr_bbone_deform_mats; this.ptr_bbone_dual_quats = ptr_bbone_dual_quats; this.ptr_bbone_segment_boundaries = ptr_bbone_segment_boundaries; this.ptr__pad = ptr__pad; } } }