//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(645, "NodeTexVoronoi")] public struct NodeTexVoronoi { [DNAFieldAttribute(0, "NodeTexBase", "base", 960)] public NodeTexBase @base; [DNAFieldAttribute(1, "int", "dimensions", 4)] public int dimensions; [DNAFieldAttribute(2, "int", "feature", 4)] public int feature; [DNAFieldAttribute(3, "int", "distance", 4)] public int distance; [DNAFieldAttribute(4, "int", "normalize", 4)] public int normalize; [DNAFieldAttribute(5, "int", "coloring", 4)] public int coloring; [DNAFieldAttribute(6, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodeTexVoronoi(NodeTexBase @base, int dimensions, int feature, int distance, int normalize, int coloring, char[] _pad) { this.@base = @base; this.dimensions = dimensions; this.feature = feature; this.distance = distance; this.normalize = normalize; this.coloring = coloring; this._pad = _pad; } } }