//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(364, "LineStyleModifier", 96)] public class LineStyleModifier { [DNAFieldAttribute(8, "LineStyleModifier", 0, "*next", "LineStyleModifier", true, 0)] public LineStyleModifier next; [DNAFieldAttribute(8, "LineStyleModifier", 1, "*prev", "LineStyleModifier", true, 8)] public LineStyleModifier prev; [DNAArrayAttribute(64, "char", 2, "name[64]", "System.Char[]", 64, false, 16)] public char[] name = new System.Char[64]; [DNAFieldAttribute(4, "int", 3, "type", "int", false, 80)] public int type; [DNAFieldAttribute(4, "float", 4, "influence", "float", false, 84)] public float influence; [DNAFieldAttribute(4, "int", 5, "flags", "int", false, 88)] public int flags; [DNAFieldAttribute(4, "int", 6, "blend", "int", false, 92)] public int blend; public LineStyleModifier() { this.next = default; this.prev = default; this.name = default; this.type = default; this.influence = default; this.flags = default; this.blend = default; } public LineStyleModifier(LineStyleModifier next, LineStyleModifier prev, char[] name, int type, float influence, int flags, int blend) { this.next = next; this.prev = prev; this.name = name; this.type = type; this.influence = influence; this.flags = flags; this.blend = blend; } } }