//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(417, "MPoly", 12)] public class MPoly { [DNAFieldAttribute(4, "int", 0, "loopstart", "int", false, 0)] public int loopstart; [DNAFieldAttribute(4, "int", 1, "totloop", "int", false, 4)] public int totloop; [DNAFieldAttribute(2, "short", 2, "mat_nr", "short", false, 8)] public short mat_nr; [DNAFieldAttribute(1, "char", 3, "flag", "char", false, 10)] public char flag; [DNAFieldAttribute(1, "char", 4, "_pad", "char", false, 11)] public char _pad; public MPoly() { this.loopstart = default; this.totloop = default; this.mat_nr = default; this.flag = default; this._pad = default; } public MPoly(int loopstart, int totloop, short mat_nr, char flag, char _pad) { this.loopstart = loopstart; this.totloop = totloop; this.mat_nr = mat_nr; this.flag = flag; this._pad = _pad; } } }