//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(758, "SBVertex", 16)] public class SBVertex { [DNAArrayAttribute(16, "float", 0, "vec[4]", "System.Single[]", 4, false, 0)] public float[] vec = new System.Single[4]; public SBVertex() { this.vec = default; } public SBVertex(float[] vec) { this.vec = vec; } } }