//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(913, "SoundEqualizerModifierData", 128)] public class SoundEqualizerModifierData { [DNAFieldAttribute(112, "SequenceModifierData", 0, "modifier", "SequenceModifierData", false, 0)] public SequenceModifierData modifier; [DNAFieldAttribute(16, "ListBase", 1, "graphics", "ListBase", false, 112)] public ListBase graphics; public SoundEqualizerModifierData() { this.modifier = default; this.graphics = default; } public SoundEqualizerModifierData(SequenceModifierData modifier, ListBase graphics) { this.modifier = modifier; this.graphics = graphics; } } }