//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(461, "ArmatureModifierData")] public class ArmatureModifierData { [DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120)] public ModifierData modifier; [DNAFieldAttribute(1, "short", "deformflag", "short", 2)] public short deformflag; [DNAFieldAttribute(2, "short", "multi", "short", 2)] public short multi; [DNAFieldAttribute(3, "char", "_pad2[4]", "System.Char[]", 1)] public char[] _pad2 = new System.Char[4]; [DNAFieldAttribute(4, "Object", "*object", "Object", 1160)] public Object ptr_object; [DNAFieldAttribute(6, "char", "defgrp_name[64]", "System.Char[]", 1)] public char[] defgrp_name = new System.Char[64]; public ArmatureModifierData() { this.modifier = default; this.deformflag = default; this.multi = default; this._pad2 = default; this.ptr_object = default; this.defgrp_name = default; } public ArmatureModifierData(ModifierData modifier, short deformflag, short multi, char[] _pad2, Object ptr_object, char[] defgrp_name) { this.modifier = modifier; this.deformflag = deformflag; this.multi = multi; this._pad2 = _pad2; this.ptr_object = ptr_object; this.defgrp_name = defgrp_name; } } }