//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(141, "CacheFileLayer")] public class CacheFileLayer { [DNAFieldAttribute(0, "CacheFileLayer", "*next", "CacheFileLayer", 1048)] public CacheFileLayer ptr_next; [DNAFieldAttribute(1, "CacheFileLayer", "*prev", "CacheFileLayer", 1048)] public CacheFileLayer ptr_prev; [DNAFieldAttribute(2, "char", "filepath[1024]", "System.Char[]", 1)] public char[] filepath = new System.Char[1024]; [DNAFieldAttribute(3, "int", "flag", "int", 4)] public int flag; [DNAFieldAttribute(4, "int", "_pad", "int", 4)] public int _pad; public CacheFileLayer() { this.ptr_next = default; this.ptr_prev = default; this.filepath = default; this.flag = default; this._pad = default; } public CacheFileLayer(CacheFileLayer ptr_next, CacheFileLayer ptr_prev, char[] filepath, int flag, int _pad) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.filepath = filepath; this.flag = flag; this._pad = _pad; } } }