//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(402, "LineStyleGeometryModifier_Simplification")] public struct LineStyleGeometryModifier_Simplification { [DNAFieldAttribute(0, "LineStyleModifier", "modifier", "LineStyleModifier", 96)] public LineStyleModifier modifier; [DNAFieldAttribute(1, "float", "tolerance", "float", 4)] public float tolerance; [DNAFieldAttribute(2, "char", "_pad[4]", "System.Char[]", 1)] public char[] _pad = new System.Char[4]; public LineStyleGeometryModifier_Simplification() { this.modifier = default; this.tolerance = default; this._pad = default; } public LineStyleGeometryModifier_Simplification(LineStyleModifier modifier, float tolerance, char[] _pad) { this.modifier = modifier; this.tolerance = tolerance; this._pad = _pad; } } }