//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(613, "NodeHueSat")] public struct NodeHueSat { [DNAFieldAttribute(0, "float", "hue", "float", 4)] public float hue; [DNAFieldAttribute(1, "float", "sat", "float", 4)] public float sat; [DNAFieldAttribute(2, "float", "val", "float", 4)] public float val; public NodeHueSat() { this.hue = default; this.sat = default; this.val = default; } public NodeHueSat(float hue, float sat, float val) { this.hue = hue; this.sat = sat; this.val = val; } } }