//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(138, "Palette")] public struct Palette { [DNAFieldAttribute(0, "ID", "id", "ID", 208)] public ID id; [DNAFieldAttribute(1, "ListBase", "colors", "ListBase", 16)] public ListBase colors; [DNAFieldAttribute(2, "int", "active_color", "int", 4)] public int active_color; [DNAFieldAttribute(3, "char", "_pad[4]", "System.Char[]", 1)] public char[] _pad = new System.Char[4]; public Palette() { this.id = default; this.colors = default; this.active_color = default; this._pad = default; } public Palette(ID id, ListBase colors, int active_color, char[] _pad) { this.id = id; this.colors = colors; this.active_color = active_color; this._pad = _pad; } } }