//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(345, "ViewLayerAOV")] public class ViewLayerAOV { [DNAFieldAttribute(0, "ViewLayerAOV", "*next", "ViewLayerAOV", 88)] public ViewLayerAOV ptr_next; [DNAFieldAttribute(1, "ViewLayerAOV", "*prev", "ViewLayerAOV", 88)] public ViewLayerAOV ptr_prev; [DNAFieldAttribute(2, "char", "name[64]", "System.Char[]", 1)] public char[] name = new System.Char[64]; [DNAFieldAttribute(3, "int", "flag", "int", 4)] public int flag; [DNAFieldAttribute(4, "int", "type", "int", 4)] public int type; public ViewLayerAOV() { this.ptr_next = default; this.ptr_prev = default; this.name = default; this.flag = default; this.type = default; } public ViewLayerAOV(ViewLayerAOV ptr_next, ViewLayerAOV ptr_prev, char[] name, int flag, int type) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.name = name; this.flag = flag; this.type = type; } } }