//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(988, "uiStyle")] public class uiStyle { [DNAFieldAttribute(0, "uiStyle", "*next", "uiStyle", 232)] public uiStyle ptr_next; [DNAFieldAttribute(1, "uiStyle", "*prev", "uiStyle", 232)] public uiStyle ptr_prev; [DNAFieldAttribute(2, "char", "name[64]", "System.Char[]", 1)] public char[] name = new System.Char[64]; [DNAFieldAttribute(3, "uiFontStyle", "paneltitle", "uiFontStyle", 32)] public uiFontStyle paneltitle; [DNAFieldAttribute(4, "uiFontStyle", "grouplabel", "uiFontStyle", 32)] public uiFontStyle grouplabel; [DNAFieldAttribute(5, "uiFontStyle", "widget", "uiFontStyle", 32)] public uiFontStyle widget; [DNAFieldAttribute(6, "uiFontStyle", "tooltip", "uiFontStyle", 32)] public uiFontStyle tooltip; [DNAFieldAttribute(7, "float", "panelzoom", "float", 4)] public float panelzoom; [DNAFieldAttribute(8, "short", "minlabelchars", "short", 2)] public short minlabelchars; [DNAFieldAttribute(9, "short", "minwidgetchars", "short", 2)] public short minwidgetchars; [DNAFieldAttribute(10, "short", "columnspace", "short", 2)] public short columnspace; [DNAFieldAttribute(11, "short", "templatespace", "short", 2)] public short templatespace; [DNAFieldAttribute(12, "short", "boxspace", "short", 2)] public short boxspace; [DNAFieldAttribute(13, "short", "buttonspacex", "short", 2)] public short buttonspacex; [DNAFieldAttribute(14, "short", "buttonspacey", "short", 2)] public short buttonspacey; [DNAFieldAttribute(15, "short", "panelspace", "short", 2)] public short panelspace; [DNAFieldAttribute(16, "short", "panelouter", "short", 2)] public short panelouter; [DNAFieldAttribute(17, "char", "_pad0[2]", "System.Char[]", 1)] public char[] _pad0 = new System.Char[2]; public uiStyle() { this.ptr_next = default; this.ptr_prev = default; this.name = default; this.paneltitle = default; this.grouplabel = default; this.widget = default; this.tooltip = default; this.panelzoom = default; this.minlabelchars = default; this.minwidgetchars = default; this.columnspace = default; this.templatespace = default; this.boxspace = default; this.buttonspacex = default; this.buttonspacey = default; this.panelspace = default; this.panelouter = default; this._pad0 = default; } public uiStyle( uiStyle ptr_next, uiStyle ptr_prev, char[] name, uiFontStyle paneltitle, uiFontStyle grouplabel, uiFontStyle widget, uiFontStyle tooltip, float panelzoom, short minlabelchars, short minwidgetchars, short columnspace, short templatespace, short boxspace, short buttonspacex, short buttonspacey, short panelspace, short panelouter, char[] _pad0) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.name = name; this.paneltitle = paneltitle; this.grouplabel = grouplabel; this.widget = widget; this.tooltip = tooltip; this.panelzoom = panelzoom; this.minlabelchars = minlabelchars; this.minwidgetchars = minwidgetchars; this.columnspace = columnspace; this.templatespace = templatespace; this.boxspace = boxspace; this.buttonspacex = buttonspacex; this.buttonspacey = buttonspacey; this.panelspace = panelspace; this.panelouter = panelouter; this._pad0 = _pad0; } } }