//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(537, "GreasePencilDashModifierData", 304)] public class GreasePencilDashModifierData { [DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)] public ModifierData modifier; [DNAFieldAttribute(168, "GreasePencilModifierInfluenceData", 1, "influence", "GreasePencilModifierInfluenceData", false, 120)] public GreasePencilModifierInfluenceData influence; [DNAFieldAttribute(4, "int", 3, "segments_num", "int", false, 288)] public int segments_num; [DNAFieldAttribute(4, "int", 4, "segment_active_index", "int", false, 292)] public int segment_active_index; [DNAFieldAttribute(4, "int", 5, "dash_offset", "int", false, 296)] public int dash_offset; [DNAArrayAttribute(4, "char", 6, "_pad[4]", "System.Char[]", 4, false, 300)] public char[] _pad = new System.Char[4]; public GreasePencilDashModifierData() { this.modifier = default; this.influence = default; this.segments_num = default; this.segment_active_index = default; this.dash_offset = default; this._pad = default; } public GreasePencilDashModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int segments_num, int segment_active_index, int dash_offset, char[] _pad) { this.modifier = modifier; this.influence = influence; this.segments_num = segments_num; this.segment_active_index = segment_active_index; this.dash_offset = dash_offset; this._pad = _pad; } } }