//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(476, "MeshDeformModifierData", 360)] public class MeshDeformModifierData { [DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)] public ModifierData modifier; [DNAFieldAttribute(8, "Object", 1, "*object", "Object", true, 120)] public Object @object; [DNAArrayAttribute(64, "char", 2, "defgrp_name[64]", "System.Char[]", 64, false, 128)] public char[] defgrp_name = new System.Char[64]; [DNAFieldAttribute(2, "short", 3, "gridsize", "short", false, 192)] public short gridsize; [DNAFieldAttribute(2, "short", 4, "flag", "short", false, 194)] public short flag; [DNAArrayAttribute(4, "char", 5, "_pad[4]", "System.Char[]", 4, false, 196)] public char[] _pad = new System.Char[4]; [DNAFieldAttribute(8, "MDefInfluence", 6, "*bindinfluences", "MDefInfluence", true, 200)] public MDefInfluence bindinfluences; [DNAFieldAttribute(8, "int", 7, "*bindoffsets", "int", true, 208)] public int bindoffsets; [DNAFieldAttribute(8, "float", 8, "*bindcagecos", "float", true, 216)] public float bindcagecos; [DNAFieldAttribute(4, "int", 9, "totvert", "int", false, 224)] public int totvert; [DNAFieldAttribute(4, "int", 10, "totcagevert", "int", false, 228)] public int totcagevert; [DNAFieldAttribute(8, "MDefCell", 11, "*dyngrid", "MDefCell", true, 232)] public MDefCell dyngrid; [DNAFieldAttribute(8, "MDefInfluence", 12, "*dyninfluences", "MDefInfluence", true, 240)] public MDefInfluence dyninfluences; [DNAFieldAttribute(8, "int", 13, "*dynverts", "int", true, 248)] public int dynverts; [DNAFieldAttribute(4, "int", 14, "dyngridsize", "int", false, 256)] public int dyngridsize; [DNAFieldAttribute(4, "int", 15, "totinfluence", "int", false, 260)] public int totinfluence; [DNAArrayAttribute(12, "float", 16, "dyncellmin[3]", "System.Single[]", 3, false, 264)] public float[] dyncellmin = new System.Single[3]; [DNAFieldAttribute(4, "float", 17, "dyncellwidth", "float", false, 276)] public float dyncellwidth; [DNAArrayAttribute(64, "float", 18, "bindmat[4][4]", "System.Single[,]", 16, false, 280)] public float[,] bindmat = new System.Single[4,4]; [DNAFieldAttribute(8, "float", 19, "*bindweights", "float", true, 344)] public float bindweights; [DNAFieldAttribute(8, "float", 20, "*bindcos", "float", true, 352)] public float bindcos; public MeshDeformModifierData() { this.modifier = default; this.@object = default; this.defgrp_name = default; this.gridsize = default; this.flag = default; this._pad = default; this.bindinfluences = default; this.bindoffsets = default; this.bindcagecos = default; this.totvert = default; this.totcagevert = default; this.dyngrid = default; this.dyninfluences = default; this.dynverts = default; this.dyngridsize = default; this.totinfluence = default; this.dyncellmin = default; this.dyncellwidth = default; this.bindmat = default; this.bindweights = default; this.bindcos = default; } public MeshDeformModifierData( ModifierData modifier, Object @object, char[] defgrp_name, short gridsize, short flag, char[] _pad, MDefInfluence bindinfluences, int bindoffsets, float bindcagecos, int totvert, int totcagevert, MDefCell dyngrid, MDefInfluence dyninfluences, int dynverts, int dyngridsize, int totinfluence, float[] dyncellmin, float dyncellwidth, float[,] bindmat, float bindweights, float bindcos) { this.modifier = modifier; this.@object = @object; this.defgrp_name = defgrp_name; this.gridsize = gridsize; this.flag = flag; this._pad = _pad; this.bindinfluences = bindinfluences; this.bindoffsets = bindoffsets; this.bindcagecos = bindcagecos; this.totvert = totvert; this.totcagevert = totcagevert; this.dyngrid = dyngrid; this.dyninfluences = dyninfluences; this.dynverts = dynverts; this.dyngridsize = dyngridsize; this.totinfluence = totinfluence; this.dyncellmin = dyncellmin; this.dyncellwidth = dyncellwidth; this.bindmat = bindmat; this.bindweights = bindweights; this.bindcos = bindcos; } } }