//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(1038, "VolumeDisplay", 32)] public class VolumeDisplay { [DNAFieldAttribute(4, "float", 0, "density", "float", false, 0)] public float density; [DNAFieldAttribute(4, "int", 1, "wireframe_type", "int", false, 4)] public int wireframe_type; [DNAFieldAttribute(4, "int", 2, "wireframe_detail", "int", false, 8)] public int wireframe_detail; [DNAFieldAttribute(4, "int", 3, "interpolation_method", "int", false, 12)] public int interpolation_method; [DNAFieldAttribute(4, "int", 4, "axis_slice_method", "int", false, 16)] public int axis_slice_method; [DNAFieldAttribute(4, "int", 5, "slice_axis", "int", false, 20)] public int slice_axis; [DNAFieldAttribute(4, "float", 6, "slice_depth", "float", false, 24)] public float slice_depth; [DNAArrayAttribute(4, "int", 7, "_pad[1]", "System.Int32[]", 1, false, 28)] public int[] _pad = new System.Int32[1]; public VolumeDisplay() { this.density = default; this.wireframe_type = default; this.wireframe_detail = default; this.interpolation_method = default; this.axis_slice_method = default; this.slice_axis = default; this.slice_depth = default; this._pad = default; } public VolumeDisplay(float density, int wireframe_type, int wireframe_detail, int interpolation_method, int axis_slice_method, int slice_axis, float slice_depth, int[] _pad) { this.density = density; this.wireframe_type = wireframe_type; this.wireframe_detail = wireframe_detail; this.interpolation_method = interpolation_method; this.axis_slice_method = axis_slice_method; this.slice_axis = slice_axis; this.slice_depth = slice_depth; this._pad = _pad; } } }