//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(1075, "XrActionMap", 104)] public class XrActionMap { [DNAFieldAttribute(8, "XrActionMap", 0, "*next", "XrActionMap", true, 0)] public XrActionMap next; [DNAFieldAttribute(8, "XrActionMap", 1, "*prev", "XrActionMap", true, 8)] public XrActionMap prev; [DNAArrayAttribute(64, "char", 2, "name[64]", "System.Char[]", 64, false, 16)] public char[] name = new System.Char[64]; [DNAFieldAttribute(16, "ListBase", 3, "items", "ListBase", false, 80)] public ListBase items; [DNAFieldAttribute(2, "short", 4, "selitem", "short", false, 96)] public short selitem; [DNAArrayAttribute(6, "char", 5, "_pad[6]", "System.Char[]", 6, false, 98)] public char[] _pad = new System.Char[6]; public XrActionMap() { this.next = default; this.prev = default; this.name = default; this.items = default; this.selitem = default; this._pad = default; } public XrActionMap(XrActionMap next, XrActionMap prev, char[] name, ListBase items, short selitem, char[] _pad) { this.next = next; this.prev = prev; this.name = name; this.items = items; this.selitem = selitem; this._pad = _pad; } } }