//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; public struct CollectionLightLinking { [DNAFieldAttribute(0, "uchar", "link_state", 1)] public byte link_state; [DNAFieldAttribute(1, "uchar", "_pad[3]", 1)] public byte[] _pad = new System.Byte[3]; public CollectionLightLinking(byte link_state, byte[] _pad) { this.link_state = link_state; this._pad = _pad; } } }