//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; public class GreasePencilDashModifierData { [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; [DNAFieldAttribute(2, "GreasePencilDashModifierSegment", "*segments_array", 88)] public GreasePencilDashModifierSegment ptr_segments_array; [DNAFieldAttribute(3, "int", "segments_num", 4)] public int segments_num; [DNAFieldAttribute(4, "int", "segment_active_index", 4)] public int segment_active_index; [DNAFieldAttribute(5, "int", "dash_offset", 4)] public int dash_offset; [DNAFieldAttribute(6, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public GreasePencilDashModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, GreasePencilDashModifierSegment ptr_segments_array, int segments_num, int segment_active_index, int dash_offset, char[] _pad) { this.modifier = modifier; this.influence = influence; this.ptr_segments_array = ptr_segments_array; this.segments_num = segments_num; this.segment_active_index = segment_active_index; this.dash_offset = dash_offset; this._pad = _pad; } } }