//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; public struct NodeBilateralBlurData { [DNAFieldAttribute(0, "float", "sigma_color", 4)] public float sigma_color; [DNAFieldAttribute(1, "float", "sigma_space", 4)] public float sigma_space; [DNAFieldAttribute(2, "short", "iter", 2)] public short iter; [DNAFieldAttribute(3, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public NodeBilateralBlurData(float sigma_color, float sigma_space, short iter, char[] _pad) { this.sigma_color = sigma_color; this.sigma_space = sigma_space; this.iter = iter; this._pad = _pad; } } }