//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; public struct NodeGeometryExtrudeMesh { [DNAFieldAttribute(0, "uchar", "mode", 1)] public byte mode; public NodeGeometryExtrudeMesh(byte mode) { this.mode = mode; } } }