//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; public struct NodeInputVector { [DNAFieldAttribute(0, "float", "vector[3]", 4)] public float[] vector = new System.Single[3]; public NodeInputVector(float[] vector) { this.vector = vector; } } }