//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; public struct NodeSwitch { [DNAFieldAttribute(0, "uchar", "input_type", 1)] public byte input_type; public NodeSwitch(byte input_type) { this.input_type = input_type; } } }