//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; public class ParticleTarget { [DNAFieldAttribute(0, "ParticleTarget", "*next", 40)] public ParticleTarget ptr_next; [DNAFieldAttribute(1, "ParticleTarget", "*prev", 40)] public ParticleTarget ptr_prev; [DNAFieldAttribute(2, "Object", "*ob", 1160)] public Object ptr_ob; [DNAFieldAttribute(3, "int", "psys", 4)] public int psys; [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; [DNAFieldAttribute(5, "short", "mode", 2)] public short mode; [DNAFieldAttribute(6, "float", "time", 4)] public float time; [DNAFieldAttribute(7, "float", "duration", 4)] public float duration; public ParticleTarget(ParticleTarget ptr_next, ParticleTarget ptr_prev, Object ptr_ob, int psys, short flag, short mode, float time, float duration) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_ob = ptr_ob; this.psys = psys; this.flag = flag; this.mode = mode; this.time = time; this.duration = duration; } } }