//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; public struct SmokeModifierData { [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; [DNAFieldAttribute(1, "int", "type", 4)] public int type; [DNAFieldAttribute(2, "int", "_pad", 4)] public int _pad; public SmokeModifierData(ModifierData modifier, int type, int _pad) { this.modifier = modifier; this.type = type; this._pad = _pad; } } }