//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; public class SpaceIpo { [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; [DNAFieldAttribute(6, "View2D", "v2d", 152)] public View2D v2d; [DNAFieldAttribute(7, "bDopeSheet", "*ads", 112)] public bDopeSheet ptr_ads; [DNAFieldAttribute(8, "short", "mode", 2)] public short mode; [DNAFieldAttribute(9, "short", "autosnap", 2)] public short autosnap; [DNAFieldAttribute(10, "int", "flag", 4)] public int flag; [DNAFieldAttribute(11, "float", "cursorTime", 4)] public float cursorTime; [DNAFieldAttribute(12, "float", "cursorVal", 4)] public float cursorVal; [DNAFieldAttribute(13, "int", "around", 4)] public int around; [DNAFieldAttribute(14, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; [DNAFieldAttribute(15, "SpaceGraph_Runtime", "runtime", 24)] public SpaceGraph_Runtime runtime; public SpaceIpo( SpaceLink ptr_next, SpaceLink ptr_prev, ListBase regionbase, char spacetype, char link_flag, char[] _pad0, View2D v2d, bDopeSheet ptr_ads, short mode, short autosnap, int flag, float cursorTime, float cursorVal, int around, char[] _pad, SpaceGraph_Runtime runtime) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.regionbase = regionbase; this.spacetype = spacetype; this.link_flag = link_flag; this._pad0 = _pad0; this.v2d = v2d; this.ptr_ads = ptr_ads; this.mode = mode; this.autosnap = autosnap; this.flag = flag; this.cursorTime = cursorTime; this.cursorVal = cursorVal; this.around = around; this._pad = _pad; this.runtime = runtime; } } }