//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; public class bPathCompare { [DNAFieldAttribute(0, "bPathCompare", "*next", 792)] public bPathCompare ptr_next; [DNAFieldAttribute(1, "bPathCompare", "*prev", 792)] public bPathCompare ptr_prev; [DNAFieldAttribute(2, "char", "path[768]", 1)] public char[] path = new System.Char[768]; [DNAFieldAttribute(3, "char", "flag", 1)] public char flag; [DNAFieldAttribute(4, "char", "_pad0[7]", 1)] public char[] _pad0 = new System.Char[7]; public bPathCompare(bPathCompare ptr_next, bPathCompare ptr_prev, char[] path, char flag, char[] _pad0) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.path = path; this.flag = flag; this._pad0 = _pad0; } } }