//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(251, "FreestyleModuleConfig", 32)] public class FreestyleModuleConfig { [DNAFieldAttribute(8, "FreestyleModuleConfig", 0, "*next", "FreestyleModuleConfig", true, 0)] public FreestyleModuleConfig next; [DNAFieldAttribute(8, "FreestyleModuleConfig", 1, "*prev", "FreestyleModuleConfig", true, 8)] public FreestyleModuleConfig prev; [DNAFieldAttribute(8, "Text", 2, "*script", "Text", true, 16)] public Text script; [DNAFieldAttribute(2, "short", 3, "is_displayed", "short", false, 24)] public short is_displayed; [DNAFieldAttribute(6, "char", 4, "_pad[6]", "System.Char[]", false, 26)] public char[] _pad = new System.Char[6]; public FreestyleModuleConfig() { this.next = default; this.prev = default; this.script = default; this.is_displayed = default; this._pad = default; } public FreestyleModuleConfig(FreestyleModuleConfig next, FreestyleModuleConfig prev, Text script, short is_displayed, char[] _pad) { this.next = next; this.prev = prev; this.script = script; this.is_displayed = is_displayed; this._pad = _pad; } } }