//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(566, "bNodeTreeInterfacePanel", 40)] public class bNodeTreeInterfacePanel { [DNAFieldAttribute(8, "bNodeTreeInterfaceItem", 0, "item", "bNodeTreeInterfaceItem", false, 0)] public bNodeTreeInterfaceItem item; [DNAFieldAttribute(8, "char", 1, "*name", "char", true, 8)] public char name; [DNAFieldAttribute(8, "char", 2, "*description", "char", true, 16)] public char description; [DNAFieldAttribute(4, "int", 3, "flag", "int", false, 24)] public int flag; [DNAFieldAttribute(4, "char", 4, "_pad[4]", "System.Char[]", false, 28)] public char[] _pad = new System.Char[4]; [DNAFieldAttribute(4, "int", 6, "items_num", "int", false, 32)] public int items_num; [DNAFieldAttribute(4, "int", 7, "identifier", "int", false, 36)] public int identifier; public bNodeTreeInterfacePanel() { this.item = default; this.name = default; this.description = default; this.flag = default; this._pad = default; this.items_num = default; this.identifier = default; } public bNodeTreeInterfacePanel(bNodeTreeInterfaceItem item, char name, char description, int flag, char[] _pad, int items_num, int identifier) { this.item = item; this.name = name; this.description = description; this.flag = flag; this._pad = _pad; this.items_num = items_num; this.identifier = identifier; } } }