//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(583, "GeometryNodeAssetTraits", 4)] public struct GeometryNodeAssetTraits { [DNAFieldAttribute(0, "int", "flag", "int", 4, false)] public int flag; public GeometryNodeAssetTraits() { this.flag = default; } public GeometryNodeAssetTraits(int flag) { this.flag = flag; } } }