//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(531, "GreasePencilOffsetModifierData", 392)] public class GreasePencilOffsetModifierData { [DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false)] public ModifierData modifier; [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", "GreasePencilModifierInfluenceData", 168, false)] public GreasePencilModifierInfluenceData influence; [DNAFieldAttribute(2, "int", "flag", "int", 4, false)] public int flag; [DNAFieldAttribute(3, "int", "offset_mode", "int", 4, false)] public int offset_mode; [DNAFieldAttribute(4, "float", "loc[3]", "System.Single[]", 12, false)] public float[] loc = new System.Single[3]; [DNAFieldAttribute(5, "float", "rot[3]", "System.Single[]", 12, false)] public float[] rot = new System.Single[3]; [DNAFieldAttribute(6, "float", "scale[3]", "System.Single[]", 12, false)] public float[] scale = new System.Single[3]; [DNAFieldAttribute(7, "float", "stroke_loc[3]", "System.Single[]", 12, false)] public float[] stroke_loc = new System.Single[3]; [DNAFieldAttribute(8, "float", "stroke_rot[3]", "System.Single[]", 12, false)] public float[] stroke_rot = new System.Single[3]; [DNAFieldAttribute(9, "float", "stroke_scale[3]", "System.Single[]", 12, false)] public float[] stroke_scale = new System.Single[3]; [DNAFieldAttribute(10, "int", "seed", "int", 4, false)] public int seed; [DNAFieldAttribute(11, "int", "stroke_step", "int", 4, false)] public int stroke_step; [DNAFieldAttribute(12, "int", "stroke_start_offset", "int", 4, false)] public int stroke_start_offset; [DNAFieldAttribute(13, "char", "_pad1[4]", "System.Char[]", 4, false)] public char[] _pad1 = new System.Char[4]; [DNAFieldAttribute(14, "void", "*_pad2", "void", 8, true)] public object ptr__pad2; public GreasePencilOffsetModifierData() { this.modifier = default; this.influence = default; this.flag = default; this.offset_mode = default; this.loc = default; this.rot = default; this.scale = default; this.stroke_loc = default; this.stroke_rot = default; this.stroke_scale = default; this.seed = default; this.stroke_step = default; this.stroke_start_offset = default; this._pad1 = default; this.ptr__pad2 = default; } public GreasePencilOffsetModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, int offset_mode, float[] loc, float[] rot, float[] scale, float[] stroke_loc, float[] stroke_rot, float[] stroke_scale, int seed, int stroke_step, int stroke_start_offset, char[] _pad1, object ptr__pad2) { this.modifier = modifier; this.influence = influence; this.flag = flag; this.offset_mode = offset_mode; this.loc = loc; this.rot = rot; this.scale = scale; this.stroke_loc = stroke_loc; this.stroke_rot = stroke_rot; this.stroke_scale = stroke_scale; this.seed = seed; this.stroke_step = stroke_step; this.stroke_start_offset = stroke_start_offset; this._pad1 = _pad1; this.ptr__pad2 = ptr__pad2; } } }